Like Alien eighth passenger, Dead Space was imposed in 2008 as a camera horror in space very successful. Effects of surprises, oppressive atmosphere, the history of the engineer Isaac Clarke, designed by Visceral Games, sounded like one of the best examples of the survival game, the spatial equivalent of the first episodes deResident Evil.
With Dead Space 2, released on XBox 360, PS3 and PC, publisher Electronic Arts wanted to capitalize on the mood of its license, while opening to a more spectacular. But if the new Dead Space begins a transition similar to Alien, return, directed by James Cameron, the title with partial success to keep on their toes.