The war on terrorism is playing at home. Jihad is carried out by Al Qaeda and other groups on the Internet, as well as a strictly operational, and the group became a network that uses plenty of the Net and after the killing of Osama bin Laden is the risk that fragmentation of decision-making produces a multiplication of the attacks with the help of the Internet, so why not prepare for and understand a bit 'more with interactive video games? It's just been released "Osama 2011", the episode 107esimo Kuma War II, a video game on the blitz that led to the killing of bin Laden that is played as a team to prove his fighting skills on real events, in an environment that faithfully reproduces the situation and the means.
The death of bin Laden allows the player to play the role of a U.S. Navy Seal with the target to kill the terrorist complex in Abbottabad, Pakistan, or to one of the defenders, trying to save by eliminating opposing players. The players of the Seals opened the game in a situation probably identical to the one that occurred in reality (they were awakened in the middle of the night to take part in the mission), while their opponents, the defenders of bin Laden, began the game without any kind of weapon.
"Osama 2011" is part of a tactical game of Kuma Reality Games that just about terrorism. Its title is "War on Terror." Has the particularity to recreate the most important and often the most widely discussed conflicts in the world using all available information drawn from the media, by the military experts, the documents of the Department of Defense as well as through original research in the field.
Each episode consists of the mission itself, a detailed text of preparation, satellite photos, a video evening with the format of news journalism that provides explanations and details on which parts of the real story was the fact the game and a multimedia library. Missions often include interviews with defense experts, soldiers and other parties to the real world.
Kuma War II software can be downloaded free from their website (www. kumawar. Com) and you can try for a period, after which those who subscribe and pay $ 9.99 per month, can play by participating in the most important missions international. Kuma releases a new scenario every two weeks.
The first episode of the series, titled "Uday and Qusay's Last Stand" and issued in 2004, has been criticized because it is hunting and killing of Uday, the eldest son of former Iraqi President Saddam Hussein, and Qusay, the second son. Both were actually killed along with Mustapha, a 14 year old son of Qusay, in a raid on a house in the city of Mosul made by the American Task Force 20, helped by the infantry troops of the 101st Airborne Division.
The details of the real mission were not all released and the hunt for Saddam's sons was not an official of the goals of the war in Iraq. Another famous mission is the third episode called "Anaconda", which follows a joint operation by the U.S. military in Afghanistan, the CIA and groped for the allied forces to defeat Al Qaeda and the Taliban in March 2002, the first mission on a large scale after the battle of Tora Bora in 2001.
One of the main advisers of the manufacturer of the Marines is Major General Thomas L. Wilkerson, who retired in 1998 after 31 years of service, a member of the Council on Foreign Relations and the Society of Cincinnati, two U.S. organizations that want to promote the values, politics and America's role in the world.
In an interview on MSNBC in 2004, Wilkerson said that the simulations of the war on terror Kuma are similar to the services of CNN: mix information and entertainment. "What you see in a newspaper after two weeks you can see at Kuma," said Wilkerson. The raison d'ĂȘtre of the game is to recreate the battlefields of true taking direct from Iraq, Afghanistan, Pakistan, South Korea, Sierra Leone and so on.
The game also emphasizes how journalism K eith Halper, CEO of Kuma, who is in the same interview states that "only a process of journalism in which we take first-person accounts and real-world scenarios and apply the means of game to shed light on what I really happening in the world. " The game of the war on terrorism is in fact a kind of interactive journalism.
The video "Osama 2011" is not only on bin Laden. The previous episode is number 26 and is titled "Osama 1998". Talk of the failed attempt to capture the fugitive terrorist forces by U.S. and British areas. The group that devised the episode 107 on the capture of Osama has also created a "video poem" to help people to reflect on the death of bin Laden and what he represents for the world.
A game that has the ambition to work like journalism, absolute realism of the scenes, advisers to military experts, interviews with participants of the missions and two episodes on the capture of Osama bin Laden and a video on Youtube very attractive - beautiful pictures, music involving , a great feeling - but clearly ideological: it is enough to induce to think that Kuma War not just a game, but also serves to convey the ideas of patriotism and "export democracy" around the world by the United States.
That the "war on terror" American, in short, is made even through video games.
The death of bin Laden allows the player to play the role of a U.S. Navy Seal with the target to kill the terrorist complex in Abbottabad, Pakistan, or to one of the defenders, trying to save by eliminating opposing players. The players of the Seals opened the game in a situation probably identical to the one that occurred in reality (they were awakened in the middle of the night to take part in the mission), while their opponents, the defenders of bin Laden, began the game without any kind of weapon.
"Osama 2011" is part of a tactical game of Kuma Reality Games that just about terrorism. Its title is "War on Terror." Has the particularity to recreate the most important and often the most widely discussed conflicts in the world using all available information drawn from the media, by the military experts, the documents of the Department of Defense as well as through original research in the field.
Each episode consists of the mission itself, a detailed text of preparation, satellite photos, a video evening with the format of news journalism that provides explanations and details on which parts of the real story was the fact the game and a multimedia library. Missions often include interviews with defense experts, soldiers and other parties to the real world.
Kuma War II software can be downloaded free from their website (www. kumawar. Com) and you can try for a period, after which those who subscribe and pay $ 9.99 per month, can play by participating in the most important missions international. Kuma releases a new scenario every two weeks.
The first episode of the series, titled "Uday and Qusay's Last Stand" and issued in 2004, has been criticized because it is hunting and killing of Uday, the eldest son of former Iraqi President Saddam Hussein, and Qusay, the second son. Both were actually killed along with Mustapha, a 14 year old son of Qusay, in a raid on a house in the city of Mosul made by the American Task Force 20, helped by the infantry troops of the 101st Airborne Division.
The details of the real mission were not all released and the hunt for Saddam's sons was not an official of the goals of the war in Iraq. Another famous mission is the third episode called "Anaconda", which follows a joint operation by the U.S. military in Afghanistan, the CIA and groped for the allied forces to defeat Al Qaeda and the Taliban in March 2002, the first mission on a large scale after the battle of Tora Bora in 2001.
One of the main advisers of the manufacturer of the Marines is Major General Thomas L. Wilkerson, who retired in 1998 after 31 years of service, a member of the Council on Foreign Relations and the Society of Cincinnati, two U.S. organizations that want to promote the values, politics and America's role in the world.
In an interview on MSNBC in 2004, Wilkerson said that the simulations of the war on terror Kuma are similar to the services of CNN: mix information and entertainment. "What you see in a newspaper after two weeks you can see at Kuma," said Wilkerson. The raison d'ĂȘtre of the game is to recreate the battlefields of true taking direct from Iraq, Afghanistan, Pakistan, South Korea, Sierra Leone and so on.
The game also emphasizes how journalism K eith Halper, CEO of Kuma, who is in the same interview states that "only a process of journalism in which we take first-person accounts and real-world scenarios and apply the means of game to shed light on what I really happening in the world. " The game of the war on terrorism is in fact a kind of interactive journalism.
The video "Osama 2011" is not only on bin Laden. The previous episode is number 26 and is titled "Osama 1998". Talk of the failed attempt to capture the fugitive terrorist forces by U.S. and British areas. The group that devised the episode 107 on the capture of Osama has also created a "video poem" to help people to reflect on the death of bin Laden and what he represents for the world.
A game that has the ambition to work like journalism, absolute realism of the scenes, advisers to military experts, interviews with participants of the missions and two episodes on the capture of Osama bin Laden and a video on Youtube very attractive - beautiful pictures, music involving , a great feeling - but clearly ideological: it is enough to induce to think that Kuma War not just a game, but also serves to convey the ideas of patriotism and "export democracy" around the world by the United States.
That the "war on terror" American, in short, is made even through video games.
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